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A filmmaker frames a scene inside monumental coastal architecture
FROM SCREENPLAY TO FINAL CUT

Six connected stages.
One creative workspace.

Movie Brain brings the story context. The production graph connects your references, shots and takes. Continuity helps you review what changed. Follow that connected workflow from Script → Cast → World → Direct → Motion → Edit, in the browser or dedicated native Mac app.

MOVIE BRAIN / PRODUCTION INTELLIGENCEContext. Versions. Evidence.

One film.
Every decision connected.

Movie Brain prepares the context. The production graph connects the versions. Continuity brings possible mismatches back to you.

Movie Brain

The right context for the next shot.

A story beat, an approved character reference, a location and a decision already made. Movie Brain brings the relevant film context together for each reviewed operation.

Direct the next shot without rebuilding its context from scratch.Explore Movie Brain
The browser studio Production references dialog with six pinned shots and saved wardrobe, props, environment and lighting intent for The listening station.
Production references shows the saved wardrobe, props, environment and lighting intent for The listening station in the included sample film.

Movie Brain

A story beat, an approved character reference, a location and a decision already made. Movie Brain brings the relevant film context together for each reviewed operation.

Explore Movie Brain

Production graph

The production graph connects reference pins, shot specifications, takes and timeline versions. Reusable assets keep their own immutable versions and independent film copies. Choose what to update and preserve what was approved.

Explore Production graph

Continuity

A reference tells you what was intended. The footage shows what was made. Production checks and evidence-based review bring possible discrepancies to the filmmaker with context.

Explore Continuity

Actual browser studio screenshots with example media. Browser and Mac both support reviewed references and tracked frame candidates; their production controls differ. Projects transfer explicitly and do not automatically synchronize.

SIX STAGES OF AI FILMMAKING.

ILLUSTRATIVE PRODUCTION STUDIES
An editorial study of photographic story references and production materials.
A story ready for the screen
CHAPTER 01 / 06

Turn the story into a production plan.

Paste a screenplay or import Fountain or plain text. Review proposed scenes, characters, locations and shots before applying the breakdown. Movie Brain connects the story to each shot’s intent, references and neighboring action, while revision-aware planning shows what a change affects.

  • Review the proposed breakdown
  • Connect story, shot intent and dependencies
YOUR STORY STAYS CONNECTED, FROM THE FIRST PAGE TO THE FINAL FRAME.01 — 06
THE WORKFLOW, INSIDE THE MAC APP

From screenplay to delivery.
Native on Mac.

Follow a film through six connected stages in the dedicated native Mac app. Develop the story, review the possibilities and finish the cut while keeping your originals and creative decisions close.

Explore the Mac app macOS 26 or later · Local film documents

Actual native app screenshots · 30 October 2026 · Sample film, rendered clips and local demonstration audio.

01Story & world

Give the film a story and a world.

Movie Factory Script room with The Last Signal screenplay, six-scene outline, Versions, Import and Export controls, shot inspector and populated film timeline.
Write the sample screenplay while keeping the working scene, inspector and film timeline in view.

Write or import a screenplay, shape its scenes and build the cast, environments and props around them. Reusable assets keep approved versions available as the production develops.

  • Save screenplay versions, split by scene headings and review AI writing or production-plan drafts before applying them.
  • Compose complete sets from textured, rigged or animated GLB models, then export a storyboard PNG or composed GLB.

IN THE APPScript · Header → Asset Library

02Direction & generation

Direct the shot before choosing the result.

Movie Factory for Mac showing The Last Signal rendered sample cut, Elara character reference, Rooms sidebar, scene inspector and six-shot timeline with a music layer.
The Last Signal sample film in Studio, with its rendered cut, character reference, Rooms sidebar, working scene, inspector and shared timeline.

Approve pinned references and shot intent before generating tracked frames. Rehearse camera moves, inspect footage and continuity, or prepare Local Director edits and alternative continuations.

  • Image requests show activity, elapsed time and per-image status. Check Generation Activity before retrying an uncertain submission.
  • Opening and closing frames are candidates for Use Result. Review local edits and multi-shot plans before accepting them.

IN THE APPShot Frames → Review References… · Production Tools

03Take review

Compare the choices. Keep the right take.

Movie Factory Preview Take 1 sheet showing the astronaut sample clip, Loop and Mute Preview controls, and a notice that Use in Cut selects the take for the film.
Preview an imported sample take before accepting it. Use in Cut remains an explicit choice in the review controls.

Bring candidates into a numbered review queue, keep alternatives and save your notes. Compare synchronized players with remembered source starts and speeds, with one side audible at a time.

  • Keep or reject takes and move through the review queue while preserving the source footage and earlier alternatives.
  • Importing a candidate leaves the current cut intact. Choose Use in Cut when you are ready to accept it.

IN THE APPGenerate Video → Take Review

04Picture & titles

Find the rhythm and shape the picture.

Movie Factory Edit and Export room with an astronaut shot preview, edit order, selected-shot inspector and six sample clips with a music layer in the timeline.
Review the selected shot beside the edit order, while the shared timeline keeps six sample clips and their music layer in view.

Trim on the 24 fps editing grid, snap to cuts and optionally ripple downstream audio. Add motion, fades and picture transitions, then bring timed titles and graphics into the film.

  • Use trim handles or one-frame keyboard adjustments with Undo; set source speed and zoom, position or opacity keys.
  • Titles, lower thirds, logos and end cards use shared styling and timed cues, with native preview and movie rendering.

IN THE APPTimeline → Motion · Edit → Titles & Graphics…

05Audio finishing

Give the soundtrack a finishing pass.

Movie Factory Voice and Audio room with a local demonstration soundtrack, decoded waveform, stereo source levels, measured mix loudness, normalization and music-ducking controls above the populated film timeline.
A local demonstration soundtrack with its decoded waveform, source levels and measured mix loudness, ready for a finishing pass.

Import or generate speech, music and effects, then trim layers and balance their volume and fades. Inspect waveforms and measure the mix before carrying its finished sound into delivery.

  • Measure integrated loudness and sample peaks, apply undoable normalization and duck music beneath the film’s speech layers.
  • The finished mix carries into stereo WAV and movie exports. Audio measurements report sample peaks rather than oversampled true peaks.

IN THE APPAudio → Mix Finishing

06Movie delivery

Deliver the film in the shape it needs.

Movie Factory Delivery Preview showing the sample listening station, with 720p H.264 MP4 at 24 fps, landscape framing, loop and mute controls.
Review a rendered preview using the current film and delivery settings. The temporary preview uses 720p; the final export uses the selected output resolution.

Render up to two hours at 720p, 1080p or 2160p in H.264, HEVC or ProRes 422. Choose landscape, portrait or square delivery, with eight frame rates from 23.976 to 60 fps.

  • Export subtitles, transcripts, chapters and stills. Translate screenplay subtitles into sixteen languages with OpenAI, then export or burn them in.
  • Final Cut bundles contain rendered-master cut ranges and stereo WAV. Titles and finishing are baked in, without source handles or audio stems.

IN THE APPEdit → Export Movie · Final Cut Delivery…

Keep the originals with the production.

Link source files, relink verified originals and create 540p playback proxies. Delivery reads the originals; a native .mfarchive collects media and production history for a verified restore.

Originals, proxies and archives

Connect your own tools when needed.

Connect OpenAI, Runway, Higgsfield, ElevenLabs or ComfyUI with credentials in macOS Keychain and sharing enabled per provider. Core editing, saving and local rendering work without provider keys; generation depends on your account or installed workflow.

Providers and local workflows
MOVING BETWEEN MAC AND BROWSER

Requires macOS 26 or later. Transfer supported work explicitly with a production package; there is no automatic device synchronization. Native motion, transitions, normalization and ducking travel as saved data, but the browser does not render those effects. Export a movie to carry the finished picture and sound.

Understand project transfers
Join early access

And the tools that bring it together.

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Movie Brain & production graph

Relevant story and shot context connects pinned reference versions, prepared generation inputs, immutable takes and approved timeline history.

Reusable characters & worlds

Keep characters, sets, locations, props and vehicles in a reusable library. Approve versions, choose variants, assign independent copies to films and transfer complete asset packs.

3D sets & camera rehearsal

Compose textured and rigged GLB assets, adjust materials and lighting, and preview animations. Rehearse camera paths with stand-ins and export PNG storyboards or GLB scenes.

Point-and-paint grading

Paint a fixed image region for exposure, contrast or warmth changes over a chosen interval. Review the mask and candidate alongside the preserved original.

Reviewed generation & continuations

Generate frames and video with pinned context, or preserve an opening and compare alternative endings. Review inputs, destination and each candidate before acceptance.

Local retakes & reviewed batches

Adjust exposure, contrast, warmth, crop, trim and clip audio. Review plans across selected shots, compare immutable candidates and approve the complete batch.

Footage search & continuity evidence

Search actual sampled footage and timecoded observations. Take change reports separate recorded decisions from measured differences, with human review at every step.

Production workbench & portable delivery

Edit picture and sound, preview screenplay subtitles and export the approved cut, SRT or WebVTT. Move supported media and history through local production packages.

YOUR PRODUCTION LIBRARY

Build a world.
Bring it to your next film.

A character is more than a prompt. A set is more than a backdrop. Give the people, places and objects in your films a home of their own.

PRODUCTION COLLECTION04 ASSETS

The North Road

One world, ready for its next story.

Select an asset to explore its details.

Location study / 02 — 04Illustrative example
APPROVED v2 / THE NORTH ROAD

The set, in focus.

A cinematic environment shaped by architecture, atmosphere and light.

  • Location
  • Architecture
  • Light
  • Reference
Previewing The set, Location study, approved v2.

Keep the details that define it.

Collect reference views, costume or material variants, and approved versions. Characters, sets, locations, props and vehicles each have a place in your library.

Compose the set in 3D.

Import textured GLB models with rigs and animation. Arrange models, tune materials and lights, frame the camera, and preview animation. Export PNG storyboards or a composed GLB.

Take your world to the next film.

Reuse an approved version across films. Exchange .movieassets packs between browser and Mac. Each film keeps its own copy, independent of later library edits.

Your library. Stored locally.Made for the Standard workspace and the Pro Media library.

Join early access

3D MOVIE RENDERING

Render your movie in 3D.

With Immersive Converter

Finish your film in moviefactory.ai, export a movie file, then import it into Immersive Converter, a separate Mac app, to create a stereoscopic 3D version for VR or spatial viewing.

Watch your movie in VR.Give your audience a 3D screening in a headset, with depth inside the movie frame and the composition you directed.

A viewer in a minimal VR headset, illuminated by a vast cinematic landscape
Your film. A new dimension.3D workflow illustration
  1. Finish your film.

    Create, edit and export your movie in moviefactory.ai.

  2. Shape the depth.

    Import the exported movie into Immersive Converter on your Mac. Preview and adjust the 3D effect.

  3. Export in 3D.

    Choose spatial video for Apple Vision Pro on a compatible Mac, or side-by-side or top-bottom stereo for compatible VR players.

  • Spatial video (MV-HEVC)
  • Side-by-side stereo
  • Top-bottom stereo
VR headsets
Choose side-by-side (SBS) or top-bottom stereo for compatible VR players, including those on Meta Quest. Check your player’s supported format.
Apple Vision Pro
Choose MV-HEVC spatial video for supported Vision Pro playback. Spatial video export requires a compatible Mac.

This creates a framed stereoscopic movie, not automatic 180°/360° video or a scene you can walk around. Match the export to your headset and player.

AI DIRECTOR / INTELLIGENT RETAKES

Change the shot.
Keep the creative control.

Turn a creative instruction into a plan you can review. See the selected shot, preservation limits, processing destination and estimated cost when known, before execution. Apply precise local edits to a take or review a batch across selected shots. Exposure, contrast, warmth, crop, timing and sound stay explicit in the plan.

A character at a signal receiver in an imagined coastal station
THE LAST SIGNALILLUSTRATIVE WORKFLOW · SHOT 02
THE DIRECTOR’S INSTRUCTION
“Make shot two darker.
Keep the cut and sound.”
Change
Propose an exposure adjustment to shot two.
Preserve
Keep the timing and approved sound where the operation permits it.
Review
Compare a new candidate. Accept it into the edit or keep the original.

Three versioned shots share cast and location references. This example illustrates the reviewed production workflow.

  1. 01Instruction
  2. 02Reviewed plan
  3. 03Execution
  4. 04Candidate take
  5. 05Filmmaker approval

Define the change.
Review every result.

Select a take, choose the interval and paint a region when needed. The plan shows what will change. Every retake becomes a candidate for your review, with the original preserved.

Grade the area you choose.

Paint a fixed region for exposure, contrast or warmth. Add feathering and choose when the adjustment applies. Preview the mask across the shot before rendering a separate candidate.

The mask stays fixed as subjects move. MP4 export re-encodes the picture, including areas outside the mask.
INSIDE THE STUDIO

The tools around
your entire film.

Plan with memory. Direct with boundaries. Review with evidence. Finish with the production intact.

01 / PLAN

Give every shot a shared memory.

Develop the story, build reusable assets and choose the exact references each shot should use.

Standard & Pro workspaces

Work from the connected Standard desk or switch to dedicated Pro rooms for writing, references, shot planning, generation, sound and editing. Both views work on the same film.

Story development

Draft and revise screenplays, retain versions and turn approved material into a shot plan.

Guided templates

Build a timed production from a format, genre, visual style and delivery plan.

Reusable asset library

Organize characters, complete sets, locations, props and vehicles with reference views, appearance details and production notes.

Versions, variants & collections

Save immutable draft or approved versions, choose named costume or reference variants, and find assets by collection, tags, search or favorites.

Independent film copies

Use an approved asset in selected shots. Each film keeps its own original files and set members, even when the catalog changes or an asset is removed.

Pinned references & selective updates

Review and approve shot references in the browser or Mac app. In the browser, inspect affected shots and choose which adopt a changed version. On Mac, prepare a reference review for the selected scene or all scenes. Earlier versions and footage stay intact.

Movie Brain context

Bring the relevant story beat, approved references, neighboring shots and camera intent into the next reviewed operation.

Production workbench

Open footage review, continuation branches and camera rehearsal in the context of the current project and shot.

02 / DIRECT

Explore the next version deliberately.

Rehearse a scene, review a generation plan or make a precise change to an existing take.

Reviewed frame generation

In the browser or Mac app, create tracked opening and closing frame candidates from reviewed shot context. Inspect the inputs and choose the result to use. Review a new opening’s references before generating the closing frame on Mac.

Image & reference controls

Create reference art and shot frames with GPT Image 2 or GPT Image 2.5. Choose size, quality and JPEG or lossless PNG. Mac supports up to 16 reference images and prepares upload copies while retaining originals.

Reviewed video generation

Carry approved context and frame references into compatible video workflows. Keep the recipe and source evidence with each candidate.

AI Director & local edits

Turn supported instructions into a visible plan for trim, crop, exposure, contrast, warmth and clip-audio levels. Render a separate take after review.

Multi-shot direction

Select up to eight shots and combine up to six different operations per shot. Ambiguous or unsupported instructions stop the plan; review and accept the complete batch explicitly.

Point-and-paint grading

Paint a fixed region for exposure, contrast or warmth, with optional feathering and a time interval. Check the region as objects move; masks do not track or replace objects.

Imported 3D sets & animation

Import self-contained GLB models with textures, materials, rigs and animation. Arrange pinned asset versions, adjust materials and lighting, play clips and export a composed GLB or storyboard PNG.

3D camera rehearsal

Arrange actor and prop stand-ins, block a scene, set camera keys and field of view, then play the move. Export storyboard PNGs and a GLB scene.

Alternative continuations

Keep a chosen opening and explore two endings with imported clips or supported generation. Review each composed candidate before accepting it; seamless motion and sound are not guaranteed.

Connected models & workflows

Use writing, image, video and audio tools through your configured provider accounts or compatible ComfyUI workflows.

03 / REVIEW

See the evidence behind a decision.

Inspect the production record alongside observations from the footage itself.

Human & model observations

Add visual or audio notes locally. With explicit frame-sharing consent, request optional captions and visible-text observations. Audio measurements are not speech transcripts.

Continuity inspector

Compare recorded shot specifications with reviewed reference versions. Keep production mismatches distinct from possible visual discrepancies.

Take change reports

Separate exact recorded edit changes from sampled visual evidence. Compare aligned frames, measured brightness and color differences, timing and audio measurements.

Imported takes & review queues

Bring alternative video takes into the browser, confirm their shot assignments and review them together with generated candidates. Add notes, mark a take Keep or Reject, and explicitly choose the version for the cut.

Synchronized take comparison

Compare synchronized A/B views, inspect filmstrips, swap alternatives and step through frames or a selected interval before deciding.

Candidate approval & history

Accept a selected take or a reviewed batch into the timeline. Preserve source media, earlier decisions and the history needed to undo.

04 / FINISH

Deliver the film. Keep its history.

Bring the edit, sound, titles and portable production together around the approved cut.

Timeline editing

Assemble selected takes, split at the playhead, roll a cut, adjust clip start and speed, and undo an edit. Fit or zoom the timeline; the playhead stays in view while you navigate the sequence.

Sound editing & mixing

Arrange dialogue, music and effects on audio layers. Trim sources, place cues, set fades, mute layers and balance levels. Use your recordings, generate speech and effects through ElevenLabs, or connect a compatible music workflow.

Titles, lower thirds & logos

Add timed titles, lower thirds and end cards in the browser or Mac app. Set typography, colors, placement and a logo, preview the result, then render the text into your movie. The browser also offers a clean export without on-screen text. Mac uses imported local logos and saved text translations.

Movie & edit-list delivery

In the browser, export 720p or 1080p MP4 in landscape, portrait or square, using crop-to-fill or fit-with-bars for another format. Browser films can run up to ten minutes. Download an edit decision list and screenplay alongside the finished movie.

3D movies with Immersive Converter

Finish your film in moviefactory.ai, export a movie file, then import it into Immersive Converter, a separate Mac app, to create a stereoscopic 3D version for VR or spatial viewing.

Screenplay subtitles & CC preview

Preview screenplay dialogue with CC in the browser’s Standard and Pro Edit monitors. Timing is estimated: review it against final audio, then export SRT, WebVTT or a transcript, or choose subtitle burn-in separately.

Language versions & chapters

Translate screenplay subtitles through your OpenAI connection and review names, meaning and timing. The browser also translates on-screen text. Export a scene-based chapter list for suitable cuts alongside SRT, WebVTT or a transcript.

WAV mixes & PNG stills

Export a stereo WAV mix or save a full-resolution PNG still for a poster or thumbnail. Browser WAV exports contain audio layers; Mac WAV exports also include enabled source-clip sound.

Dedicated native macOS app

A dedicated native macOS app with a first-of-its-kind connected filmmaking workflow. Approve references, generate tracked frames and compare numbered takes. Finish titles, timeline motion and measured audio, link originals with playback proxies, and deliver up to 4K in H.264, HEVC or ProRes. Save a native archive or exchange supported work through production packages.

Complete asset packs

Transfer an asset or an entire set with its dependent assets and original files between browsers and Mac. Restore reusable catalog assets from a film’s independent copies.

iPhone & iPad capture

Record against a shooting plan in the companion app and hand footage into the studio with its production context.

Portable backups & recovery

Save full or compact production backups with original takes, pinned references and supported history. Browser storage controls show usage and backup status. On Mac, returned images that exceed a film’s media budget remain accessible in Generation Activity → Recovered Files.

Local ownership & visible jobs

Keep projects on your device, choose processing destinations and inspect generation status. Provider access and costs stay under your control.

Generation uses configured providers and supported inputs. Imported 3D models and camera rehearsal do not automatically condition generation. Footage observations need review. Mac preserves on-screen text but does not render it; screenplay subtitles have separate delivery controls. Asset packs and production packages transfer work explicitly between devices. Catalogs and films do not automatically synchronize.

YOUR CONNECTED PRODUCTION SYSTEM

Direct the scene.
Keep the production.

Director, World and Edit: three connected modes built around a large central viewer, contextual controls and the timeline. One production system connects creative intent, compatible tools and filmmaker review.

01

Rehearse the camera before the take.

Build an editable 3D blockout with actors, props and walls. Set camera position, target, field of view and motion keys; play the move and export storyboard PNGs or a GLB scene. Use the PNGs as visual references for planning. Rehearsal geometry is not submitted to generation.

02

Models can change. The production stays.

A common execution layer connects independently licensed local and hosted workflows. Each integration declares its supported inputs, limits, availability and test status, so a shot can use tools suited to its requirements.

03

Local projects. Deliberate processing.

Keep projects and uploaded media on your device. Portable production packages carry media and known production history between supported browser and native Mac workflows, with iPhone and iPad capture through the companion app. Choose when material goes to an external provider.

04

Visible jobs. Controlled spending.

Our execution controls bring together job status, recovery, attempt limits, concurrency and approved spending boundaries. Show estimates when known; an unknown cost is never zero. Measure accepted shots and approved sequences, not just generated seconds.

Finish the film. Keep the production.

Export the approved movie, preserve the screenplay and save a portable production package. Continue the story with the decisions and media that made it.

Explore the details
EARLY ACCESS / BETA WAITLIST

Your story deserves
to be a film.

Join the moviefactory.ai early-access community. Bring your ideas, your perspective and your ambition. Help shape a filmmaking studio built for independent voices everywhere.

MORE VOICES. MORE STORIES.moviefactory.ai